Cthangband Hedge Magic

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In Cthangband, it is possible to use charms to cast cantrips, which are weak spells. It is necessary to carry the charms, and have the necessary skill. It helps to have high intelligence, since the chance of casting a cantrip partly depends on intelligence. It does not require mana, and does not require learning spells.

This makes hedge magic useful for characters that don't want to invest the effort and carrying capacity for hermetic magic, but want some sort of magical help. It is the one form of magic, other than spirit magic, that has any sort of healing spell.

To cast a charm, have it in inventory or a belt pouch, type "h" in the original keyset or "^w" in the roguelike, specify the charm, and specify the cantrip. If the casting is unsuccessful, it drains the magic out of the charm, and it disintegrates. However, a character with little skill in hedge magic might not manage to get the charm to respond in any way, not even to drain it. If the casting is successful, there is still a small chance that it has drained the charm.

There are several different charms, each with several possible cantrips. These are as follows:

All contents of these pages Copyright 2000 by David H. Thornley.