Installing files:
Scenery Directory Path
We recommend installing all third-party scenery in a directory path separate from the Flight Simulator Software. This makes uninstalling and reinstalling much simpler. We have a directory called 'Flight' that contains separate directories for all our flying related files. Here is our structure.
D:\ FLIGHT Our 'Master' flight directory FS6 We installed Flight Simulator 6.0 here TEXTURE Copy common textures here PILOTS Copy .STN files here FS_SCENERY Our third party scenery directory S_MN Dirctory for the Southern Minnesota scenery SCENERY Copy .BGL files here TEXTURE Copy custom texture files here
1. Uninstall Previous Versions of our Minnesota Scenery.
Skip to step 2 if you do not have Minnesota scenery already installed.
Select the 'World Menu,' then select 'Scenery Library.' If you get a message telling you to consult Pilot's Help, ignore it if you dare by clicking the ok button. Don't worry, we'll guide you through the arcane details of managing scenery add-ons. Select the 'Files' button next. You'll see a list of scenery areas. Find the scenery you want to delete and click on it. When it is highlighted, click the 'Delete' button.
After deleting the scenery from Flight Simulator's scenery library, you must still delete the files and the directory they were stored in.
2. Create a sub-directory called S_MN.
Our S_MN directory is in our D:\Flight\ directory. Where you choose to put your S_MN directory is your choice.
With this documentation, substitute ..\FS_Scenery with your path on your system. On our system it is D:\Flight\FS_Scenery.
3. Create a temporary directory on your hard drive
copy "S_MN.exe" to this new directory.
4. Run the ".exe" at the DOS prompt or double click on it from MS Windows Explorer.
All of the required files you need for this installation will be un-zipped into the directory you ran the executable in.
5. Create the following sub-directories:
[your scenery path]\S_MN Scenery TextureAgain, here is the structure we prefer:
D:\ FLIGHT Our 'Master' flight directory FS6 We installed Flight Simulator 6.0 here TEXTURE Common textures here PILOTS Copy .STN files here FS_SCENERY Out third party scenery directory S_MN Dirctory for the Southern Minnesota scenery SCENERY Copy .BGL files here TEXTURE Copy custom texture files hereCopy all files beginning with SMN into the S_MN Scenery directory. COPY SMN*.* D:\Flight\FS_Scenery\S_MN\SceneryCopy all files ending with R8 and 'OAV' into the S_MN Texture directory. COPY *.R8 D:\Flight\FS_Scenery\S_MN\Texture COPY *.OAV D:\Flight\FS_Scenery\S_MN\TextureCopy the STN file into a sub-directory called "Pilots" found in your Flight Sim95 program directory.For our system, FltSim95.exe is installed in the following path: D:\Flight\FS6. When installing FS95 was installed it made a directory called Pilots. This Pilots directory is the location STN files should be copied on your system.
COPY *.stn D:\Flight\FS6\PILOTS
List of files:
S_MN.TXT You're reading it AIRPORTS.TXT List of included airports CRYSTAL.STN Situation file for MIC Crystal Airport SMN_1.BGL Static scenery band #1 SMN_3.BGL Static scenery band #2 SMN_2.BGL Static scenery band #3 SMN_4.BGL Static scenery band #4 SMN_5.BGL Static scenery band #5 SMN_TILE.BGL Synthetic scenery tiles SMN_MENU.BGL Menu entries for Airport Menu SMN_NAV.BGL Nav Aids SMN_X_01.BGL Exclude file to suppress conflicting scenery STRIPES.R8 Texture file SCOTCHMN.R8 Texture file LONGHNGR.R8 Texture file CHEVRON.R8 Texture file HANGAR.R8 Texture file DOOR0.R8 Texture file ROOF0.R8 Texture file WOOD0.R8 Texture file BRICK0.R8 Texture file BRICK3.R8 Texture file AIRPT003.OAV Texture file (from 'Airport' scenery designer)
6. Configure MS FS95:
From the main pull-down menu select 'World', then 'Scenery Library':
Select the Files button.
Select the Add button.
Type the path of our copied BGL files, a title for the scenery, select 'Local' scenery type, and click the 'Scenery Area Active' box. Also, enter '0001' in the 'Scenery Area Layer' field. This ensures that the default Microsoft scenery does not conflict with the Southern Minnesota and Western Wisconsin scenery.
Fill out the Scenery Area form as shown below, then select OK.
Almost done! You should now see the Southern Minnesota scenery in the Scenery Areas list. Select OK twice and you are ready to fly!
7. Take off from Crystal Airport:
Select 'Flight' from the main menu, then 'Select Flight.' Locate 'Crystal' in the list of available flights and click OK.
Follow the yellow taxiline to the left until you get to runway 23. Take off and enjoy the scenery!
Many local airports are included in this package including all public airports in Southern Minnesota and Western Wisconsin.
For piloting advice, consult the Quick Reference on the back of the MS FS95 Book. This Quick Reference material is a good place to find out how to look around outside the airplane using key strokes from the keyboard.
Have fun and safe flying! Blue Skies!!
Disclaimer:
The information in this documentation is intended for use only with Microsoft Flight Simulator®. Under no circumstances should it be used for piloting a real airplane!