On writer's ghosts
Anyone who does significant writing in fiction ends up with these. A writer's ghost is a character that has taken on a life of its own. Not in the psychotic sense, but there is enough of a personality structure there to provide a semblance of sentience. This can get interesting when circumstances bring them to the peanut-gallery of your brain and they hurl comments. It can also be very useful while writing since the character in question doesn't need a lot of input to tell you what they'll do next in this situation.
But not for me in real life. One of my ghosts descends out of a series of writing I did back in my teens. The guy in question was a military commander in a fantasy setting, one who rose through the ranks during a protracted war. After the war a new military arm was created and he was selected for one of the higher leadership posts. Tada, yahoo.
As I've matured and grown up, I've come to realize that this particular character was, in reality, in charge of the dictator's above-board death squads. And also, he is a expert in what's now called, "asymmetric warfare," also known as guerilla warfare, and also state-sanctioned terrorism depending who who is doing the defining at the time. Though he is a very nice guy all things considered, he does condone torture; both physical and magical. Such an... interesting contrast between two cultures. In the context of this world this is all above-board stuff worthy of the odd parade. In the here and now, heh, war-crimes trial here we come.
So when I watch movies that involve pitched battles on any scale from the squad level up to division level in a fantasy setting I have another set of eyes watching with me. And making comments. And providing somatic details that the movie makers can't or won't show. When I saw First Knight for the first time, and they went through the sacked city, I was provided with hair raising 'memories' of what that is like. You see, he did something a lot like that. Specifically he and his squad were the first squad on the scene after a small city of about 15,000 people were butchered and routed, and came to the scene between five and seven days after the slaughter (the refugee train was something else). Wowzers. Not for the soft of stomach.
The other ghost I've heard a lot out of lately is an NPC I ran for a few games back in college. I really like the guy. Classic old geezer who knows too much and likes tormenting the younguns with what he knows and they don't. Stereotype I know, but it worked in the setting quite well. He has been providing advice to certain virtual situations in the game-system he grew up in. Sort of cryptic, I know, but I'm not about to reveal the guilty here. A lot of activity of late.
Many authors have commented on the phenomena. Many people who have been playing specific characters in long-running role-playing games have the same experience. A high imagination goes a long way for this. It certainly is interesting.
But not for me in real life. One of my ghosts descends out of a series of writing I did back in my teens. The guy in question was a military commander in a fantasy setting, one who rose through the ranks during a protracted war. After the war a new military arm was created and he was selected for one of the higher leadership posts. Tada, yahoo.
As I've matured and grown up, I've come to realize that this particular character was, in reality, in charge of the dictator's above-board death squads. And also, he is a expert in what's now called, "asymmetric warfare," also known as guerilla warfare, and also state-sanctioned terrorism depending who who is doing the defining at the time. Though he is a very nice guy all things considered, he does condone torture; both physical and magical. Such an... interesting contrast between two cultures. In the context of this world this is all above-board stuff worthy of the odd parade. In the here and now, heh, war-crimes trial here we come.
So when I watch movies that involve pitched battles on any scale from the squad level up to division level in a fantasy setting I have another set of eyes watching with me. And making comments. And providing somatic details that the movie makers can't or won't show. When I saw First Knight for the first time, and they went through the sacked city, I was provided with hair raising 'memories' of what that is like. You see, he did something a lot like that. Specifically he and his squad were the first squad on the scene after a small city of about 15,000 people were butchered and routed, and came to the scene between five and seven days after the slaughter (the refugee train was something else). Wowzers. Not for the soft of stomach.
The other ghost I've heard a lot out of lately is an NPC I ran for a few games back in college. I really like the guy. Classic old geezer who knows too much and likes tormenting the younguns with what he knows and they don't. Stereotype I know, but it worked in the setting quite well. He has been providing advice to certain virtual situations in the game-system he grew up in. Sort of cryptic, I know, but I'm not about to reveal the guilty here. A lot of activity of late.
Many authors have commented on the phenomena. Many people who have been playing specific characters in long-running role-playing games have the same experience. A high imagination goes a long way for this. It certainly is interesting.
